licenseGen: fix classes according to upstream changes

This commit is contained in:
juliokele 2025-07-25 21:10:17 +02:00
parent 6b360c51d2
commit 89a2e1ef3d

View File

@ -360,7 +360,7 @@ internal class Program
{ {
Assembly core = AssemblyLoadContext.Default.LoadFromAssemblyPath(corePath); Assembly core = AssemblyLoadContext.Default.LoadFromAssemblyPath(corePath);
Type type = core.GetType("Bit.Core.Models.Business.UserLicense"); Type type = core.GetType("Bit.Core.Billing.Models.Business.UserLicense");
Type licenseTypeEnum = core.GetType("Bit.Core.Enums.LicenseType"); Type licenseTypeEnum = core.GetType("Bit.Core.Enums.LicenseType");
Object license = Activator.CreateInstance(type); Object license = Activator.CreateInstance(type);
@ -393,7 +393,7 @@ internal class Program
{ {
Assembly core = AssemblyLoadContext.Default.LoadFromAssemblyPath(corePath); Assembly core = AssemblyLoadContext.Default.LoadFromAssemblyPath(corePath);
Type type = core.GetType("Bit.Core.Models.Business.OrganizationLicense"); Type type = core.GetType("Bit.Core.Billing.Models.Business.OrganizationLicense");
Type licenseTypeEnum = core.GetType("Bit.Core.Enums.LicenseType"); Type licenseTypeEnum = core.GetType("Bit.Core.Enums.LicenseType");
Type planTypeEnum = core.GetType("Bit.Core.Billing.Enums.PlanType"); Type planTypeEnum = core.GetType("Bit.Core.Billing.Enums.PlanType");